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gw2:wvw:basic-notes [2013/01/23 15:11]
fishy created
gw2:wvw:basic-notes [2013/01/23 23:28] (current)
fishy
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 This is simply rough notes for the content to be covered on a Basic Training session. This is simply rough notes for the content to be covered on a Basic Training session.
  
-  * Start of session:+  * **Start of session**:
     * Form up a party for the session (one party total, inc instructor preferably).     * Form up a party for the session (one party total, inc instructor preferably).
     * Get ALL in the party on TeamSpeak3     * Get ALL in the party on TeamSpeak3
     * Get the entire party to Divinity's Reach Central Plaza     * Get the entire party to Divinity's Reach Central Plaza
  
-  * Go over the WvW status screen quickly+  * **Go over the WvW status screen quickly**
     * Three worlds, total points     * Three worlds, total points
     * Potential points     * Potential points
     * The "Go to" dropdown     * The "Go to" dropdown
  
-  * Get the party to Fort Mariner in Lions Arch+  * **Get the party to Fort Mariner in Lions Arch**
     * Show the portals     * Show the portals
     * Go through portal to Home Borderland (Underworld Borderland)     * Go through portal to Home Borderland (Underworld Borderland)
  
-  * Map overview+  * **Map overview**
     * (If party memebers are listen-only on TS, find a way to communicate in-map)     * (If party memebers are listen-only on TS, find a way to communicate in-map)
     * Bring up the map, zoom out completely, show three Borderlands, one Eternal     * Bring up the map, zoom out completely, show three Borderlands, one Eternal
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       * Our Dolyaks need to be defended       * Our Dolyaks need to be defended
       * Enemy Dolyaks need to be killed.       * Enemy Dolyaks need to be killed.
 +    * Sentry icons
 +      * One point worth, easy kill for one or two players, bonus XP
 +      * If an enemy sentry is on the path of our dolyak, it will bring the dollie to 50% health
 +      * Look out for lost sentries, they indicate enemy movement.
  
-  * Chat overview+  * **Chat overview**
     * /p for in-party chat, commands from party leader are priority 1     * /p for in-party chat, commands from party leader are priority 1
     * /g for general guild chat and Guild-commands during events (priority 2)     * /g for general guild chat and Guild-commands during events (priority 2)
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     * /m for map-chat, only friendlies can read /t and /m, /m is for non-important     * /m for map-chat, only friendlies can read /t and /m, /m is for non-important
  
-  * Commander+  * **Commander**
     * What is a commander supposed to be     * What is a commander supposed to be
     * How do you find a Commander on map     * How do you find a Commander on map
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       * How to use chat (/d)       * How to use chat (/d)
     * NPC Commanders / breakout events     * NPC Commanders / breakout events
 +    * (If you don't have a Commander, coordinate with one who can demo, see guild commanders)
  
-  * Supplies+  * **Supplies**
     * Go to a supply camp     * Go to a supply camp
     * What are supplies used for     * What are supplies used for
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     * What are blueprints, and where/how do you get them     * What are blueprints, and where/how do you get them
  
-  * Fortifications+  * **Fortifications**
     * Go to a friendly tower     * Go to a friendly tower
     * Explain doors and walls     * Explain doors and walls