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gw2:wvw:basic-notes [2013/01/23 15:11] fishy created |
gw2:wvw:basic-notes [2013/01/23 23:28] (current) fishy |
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This is simply rough notes for the content to be covered on a Basic Training session. | This is simply rough notes for the content to be covered on a Basic Training session. | ||
- | * Start of session: | + | * **Start of session**: |
* Form up a party for the session (one party total, inc instructor preferably). | * Form up a party for the session (one party total, inc instructor preferably). | ||
* Get ALL in the party on TeamSpeak3 | * Get ALL in the party on TeamSpeak3 | ||
* Get the entire party to Divinity's Reach Central Plaza | * Get the entire party to Divinity's Reach Central Plaza | ||
- | * Go over the WvW status screen quickly | + | * **Go over the WvW status screen quickly** |
* Three worlds, total points | * Three worlds, total points | ||
* Potential points | * Potential points | ||
* The "Go to" dropdown | * The "Go to" dropdown | ||
- | * Get the party to Fort Mariner in Lions Arch | + | * **Get the party to Fort Mariner in Lions Arch** |
* Show the portals | * Show the portals | ||
* Go through portal to Home Borderland (Underworld Borderland) | * Go through portal to Home Borderland (Underworld Borderland) | ||
- | * Map overview | + | * **Map overview** |
* (If party memebers are listen-only on TS, find a way to communicate in-map) | * (If party memebers are listen-only on TS, find a way to communicate in-map) | ||
* Bring up the map, zoom out completely, show three Borderlands, one Eternal | * Bring up the map, zoom out completely, show three Borderlands, one Eternal | ||
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* Our Dolyaks need to be defended | * Our Dolyaks need to be defended | ||
* Enemy Dolyaks need to be killed. | * Enemy Dolyaks need to be killed. | ||
+ | * Sentry icons | ||
+ | * One point worth, easy kill for one or two players, bonus XP | ||
+ | * If an enemy sentry is on the path of our dolyak, it will bring the dollie to 50% health | ||
+ | * Look out for lost sentries, they indicate enemy movement. | ||
- | * Chat overview | + | * **Chat overview** |
* /p for in-party chat, commands from party leader are priority 1 | * /p for in-party chat, commands from party leader are priority 1 | ||
* /g for general guild chat and Guild-commands during events (priority 2) | * /g for general guild chat and Guild-commands during events (priority 2) | ||
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* /m for map-chat, only friendlies can read /t and /m, /m is for non-important | * /m for map-chat, only friendlies can read /t and /m, /m is for non-important | ||
- | * Commander | + | * **Commander** |
* What is a commander supposed to be | * What is a commander supposed to be | ||
* How do you find a Commander on map | * How do you find a Commander on map | ||
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* How to use chat (/d) | * How to use chat (/d) | ||
* NPC Commanders / breakout events | * NPC Commanders / breakout events | ||
+ | * (If you don't have a Commander, coordinate with one who can demo, see guild commanders) | ||
- | * Supplies | + | * **Supplies** |
* Go to a supply camp | * Go to a supply camp | ||
* What are supplies used for | * What are supplies used for | ||
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* What are blueprints, and where/how do you get them | * What are blueprints, and where/how do you get them | ||
- | * Fortifications | + | * **Fortifications** |
* Go to a friendly tower | * Go to a friendly tower | ||
* Explain doors and walls | * Explain doors and walls |