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Notes for Basic WvW Training session

This is simply rough notes for the content to be covered on a Basic Training session.

  • Start of session:
    • Form up a party for the session (one party total, inc instructor preferably).
    • Get ALL in the party on TeamSpeak3
    • Get the entire party to Divinity's Reach Central Plaza
  • Go over the WvW status screen quickly
    • Three worlds, total points
    • Potential points
    • The “Go to” dropdown
  • Get the party to Fort Mariner in Lions Arch
    • Show the portals
    • Go through portal to Home Borderland (Underworld Borderland)
  • Map overview
    • (If party memebers are listen-only on TS, find a way to communicate in-map)
    • Bring up the map, zoom out completely, show three Borderlands, one Eternal
    • Zoom in to show Home Borderland only
    • Explain Blue Dots (party) and Green Dots (friendlies)
    • Explain border waypoints
    • Explain Citadel, Keep, Tower, Supply camp icons
      • Quick explanation on importance
        • Keeps for foothold and points
        • Towers for defence and for launching attacks on Keeps
        • Citadel and border waypoint are “invulnerable”
    • Contested mark (white swords) on attacked/contested locations
    • Battle marks (Orange swords) where 5+ players fight
    • Dolyak icons
      • Dolyaks bring supplies
      • Our Dolyaks need to be defended
      • Enemy Dolyaks need to be killed.
    • Sentry icons
      • One point worth, easy kill for one or two players, bonus XP
      • If an enemy sentry is on the path of our dolyak, it will bring the dollie to 50% health
      • Look out for lost sentries, they indicate enemy movement.
  • Chat overview
    • /p for in-party chat, commands from party leader are priority 1
    • /g for general guild chat and Guild-commands during events (priority 2)
    • /t for team-chat, important instructions and updates, priority 3
    • /m for map-chat, only friendlies can read /t and /m, /m is for non-important
  • Commander
    • What is a commander supposed to be
    • How do you find a Commander on map
    • Commander Squads
      • Why (squadinfo, squad chat, squad commands)
      • How to join
      • How to use chat (/d)
    • NPC Commanders / breakout events
    • (If you don't have a Commander, coordinate with one who can demo, see guild commanders)
  • Supplies
    • Go to a supply camp
    • What are supplies used for
    • How do you know your supply status
    • How do you get supplies
    • How do you use them
    • What are blueprints, and where/how do you get them
  • Fortifications
    • Go to a friendly tower
    • Explain doors and walls
      • Doors: relatively low HP, use RAM to attack, realtively easy to defend
      • Walls: fairly high HP, use Catas and Trebs to attack, can be harder to defend if enemy is structured
      • Arrowcarts, Catapults and Ballistas essential for defence
      • Use the Cannons and Mortars if present
      • Explain the importance of killing siege when attacking.